Question Paper Code : 20432
B.E./B.Tech. DEGREE EXAMINATIONS, NOVEMBER/DECEMBER 2023.
Fifth Semester
Computer Science and Engineering
CCS 370 — UI AND UX DESIGN
(Common to : Computer Science and Design/Computer Science and Engineering (Artificial Intelligence and Machine Learning)/Computer Science and Engineering (Cyber Security)/Computer and Communication Engineering/Artificial Intelligence and Data Science/Information Technology/Civil Engineering)
(Regulations 2021)
Answer ALL questions.
PART A — (10 × 2 = 20 marks)
- 1.
Define the meaning of design from the perspective of usefulness for many design disciplines.
- 2.
What is Brainstorming?
- 3.
List out UI design elements.
- 4.
State any 2 ways to implement branding into the UX design process.
- 5.
Why should you care about user experience?
- 6.
Mention the tools used for user experience design.
- 7.
Write the importance of wireframing and prototyping in UI/UX design.
- 8.
How will you perform usability testing?
- 9.
Formulate the steps involved in a persona creation process.
- 10.
What is a flow diagram?
PART B — (5 × 13 = 65 marks)
- 11.(a)
(i) List the standards for empathy interviewing and explain. (ii) Explain core stages of the design thinking process.
(5+8)
- Or
- (b)
Describe two modes of thinking that designers use to widen their design space and analyze potential solutions.
- 12.(a)
(i) With a suitable example illustrate the mapping of interview subjects to behavioral variables. (ii) Outline the major categories of principles that operate at different levels in an interaction design.
(6+7)
- Or
- (b)
Discuss the importance of UI style guide and also explain the risks of working without a UI style guide.
(6+7)
- 13.(a)
(i) With diagrams, outline the five elements (planes) of User Experience design. (ii) Discuss the user needs and the goals in UX design.
(10+3)
- Or
- (b)
Illustrate the tools and methods used for research in User Experience design.
- 14.(a)
(i) Compare wireframing, prototyping and mock-ups used in UX design. (ii) Describe the creation process of UX user interaction patterns.
(7+6)
- Or
- (b)
(i) Illustrate the steps to properly synthesize your usability test findings in UX design. (ii) Briefly explain how the prototype used iteratively to get user's feedback.
(7+6)
- 15.(a)
Bring out the various phenomena captured by a work-flow model in user interface design.
- Or
- (b)
(i) Illustrate the identification of appropriate research methods for UI/UX design problems. (ii) With a neat diagram, explain the information architecture for UI/UX design.
(7+6)
PART C — (1 × 15 = 15 marks)
- 16.(a)
(i) Create your own gamestorming ideation technique and also explain the creation of unified brand identity. (ii) Create a Sample Pattern Library for a Product.
(8+7)
- Or
- (b)
Designing a web page is one of the easiest task today. With suitable example. design a UI/UX design for web page.